Troy Steege

 Sixth Sense: Bridging Physical and Virtual Realities

Applications with touch screen interface afford individuals with dementia the opportunity to engage a library of generic pictures, videos, and music as a means of stimulating memories, and conversation.

Re-Mission Video Game to Battle Cancer

Video Game Diet

The following article describes how Taylor LeBaron, once an overweight teenager, tapped into the motivation of video gaming principals to shed half his body weight:

http://today.msnbc.msn.com/id/34845477/ns/today-today_books/

Art Led Care

Joe Heinowski’s post about using art to connect with those suffering from dementia:

http://link.brightcove.com/services/player/bcpid1184614595?bctid=16757061001

Making Data Tangible

Following is a terrific post by Reid Falconer, participating in the Urgent Evoke game, about making data tangible.  The concept is universal in application, thinking of ways technology itself might afford a better interface experience for the user:

http://vimeo.com/4716135

Dero Bike Racks

Great technology based concept to promote a healthy, green lifestyle through commuting by bike:

http://www.dero.com/products/zap/